Note: Check the FAQ here before asking questions.
They say, one way or another, all energy comes from the sun*. Plants figured that out billions of years ago. Animals figured out they could just eat the plants instead of waiting to evolve their own form of photosynthesis. Carnivores figured out they could eat the animals that eat the plants, but ultimately they still get their energy from the sun.
I thought it would be cool if we could design solar panels that could eat carnivores, adding another level indirection to the conversion of sunlight to energy, but the other guys here at Jundroo are a bunch of nay-sayers, so we are stuck with your traditional, sunlight-scooping solar panels.
William implemented this part and it was no small feat. They are extremely customizable and can support any number of panels. However, we do limit that to 50 panels in the designer (5 rows of 10 panels each). If you can XML mod then you can make it any number you wish and easily bring the most powerful PC in the world to its knees. You can also adjust the base scale of the solar panel array from 50% to 250%, but it does affect price, and those panels get expensive quickly! Just like other parts, the panels can be painted with the paint tool in the designer.
Here it is retracted and closed up, waiting for its time to shine....or waiting to absorb the shine. Whatever.
Here at the part details
- Mass: 55.6kg to 278.5kg (122lbs to 614lbs)
- Price: $11k to $60k
- Panel: 1x1 up to 5x10
- Efficiency: 46%
* I know there are exceptions to that, but the majority of the energy we find here on Earth comes from the sun. Okay, Science Police! Happy now? Sheesh!
more realistic solar panels pls, like the one on the iss thanks
Static solar panels?
The panel painting option is cool, but very unrealistic. Panels are painted in this color only to absorb as much sun light as it can. I want panels to change their output based on color!
Oml, the animation of them opening is amazing!
what will a decoupler look like and side decoupler
Will I be able to ad shiny on my creations?
@AndrewGarrison blame me XD
And a very simple question, will there be graphics settings? Thanks
Make 1x1 non-deployable, just like KSP's OX-STAT Photovoltaic Panel
@SpiritusRaptor I am hesitant as well. If your crafts undergo some form of rapid unplanned disassembly, then that's probably a bug. Since I wrote the code for SR1, then I can't blame anyone but myself.
@AndrewGarrison ok
@AndrewGarrison Haha, seriously, you would not believe it (maybe you would). Now after some time I am very hesitant to start up SR1, because I am sure everything will be slightly out of alignment and multiple major catastrophic failures would occur all at the same time due to my negligence.
What’s Q2@AndrewGarrison
this game is gonna turn out better than ksp i can feel it! maybe not as popular, but better
@AndrewGarrison will the solar panels be able to be resized?
@Gedi2005 Officially Beta Second Quarter (April-June) and i believe they are shooting to the back end (mid may - june)? Check out the FAQ for details and to make sure your question hasn't been answered already. Remember, the less time they spend answering the same questions, the more time they have to develop :P
I wish i could help but my skills are poop noobie
When will SimpleRockets 2 be released?
@@AndrewGarrison Fairing Please!!
A Fairing a Day,Keeps the Overheating away!
@imadium Currently there are only 6, but we plan to make it support any number.
@Sharandeep981 Yep, we will have maneuver nodes.
nay-sayers lol ! this is going to be a great game i looking forward! (Y)
@AndrewGarrison xml mod
makes 5000000000×5000000000 solar panel
we now have the sun in a solar panel
@Andrewtheplane 2nd quarter of the year
@imadium I would imagine the same amount as in SimplePlanes