@AjFlyer while yes, it could be good for young people getting into space, this kind of large scale project takes way too much time and effort to be able to made for free. $13 is actually a very very good price for what's being put in. Release is still months away. Save up some money, you could do it if you set your mind to it.
I love the work the developers are doing and would like to get the game after it's launch but if it would be free then it would inspire many young minds in astronomy or in simple terms rocket science. Thanks and good luck for the development.👍
Hey Andrew, can you add different command pods (cockpit, etc.) to make it more like KSP? I #love what you are doing with sr2 and love the things squad does for KSP. Keep up the good work!
Sammy
@Cwillis With a fuel pipeline, I assume you are after a way to tell an engine to use other fuel tanks that may not be directly above it. We don't have a fuel pipeline part, so I will have to think about how this could work in SR2.
@DarthAbhinav Hard to say at this point how easy it would be to port a mod from SP to SR2. It would require the mod author to get the SR2 mod API and adapt their mod to work with that and then rebuild and upload to SimpleRockets.com.
@JoshMan Several parts have a way to scale them via the part properties, and the part takes that into consideration when calculating price. The mod support will come after the initial Steam Early Access release.
No lunar modules
@AndrewGarrison Please send me beta link for Android
@Moosehouse yes, eventually.
Will SR2 come out on Android?
if somebody can code a mod to make parts bigger than the editer i can make a space elevator or a giant tower to space
XD @A3
oh ahahah you are him sorry mate @AN2Felllla
Just say “I made nothing”
@MarcosEdu i dont know, I WANT TODAYS POST!!!!’
I asked jamesPLANESii and then he said why are you talking to yourself. @A3
Where is today post @AndrewGarrison ?
@AjFlyer while yes, it could be good for young people getting into space, this kind of large scale project takes way too much time and effort to be able to made for free. $13 is actually a very very good price for what's being put in. Release is still months away. Save up some money, you could do it if you set your mind to it.
Do you have an idea chat because I have a good idea for sr2 @AndrewGarrison
@AndrewGarrison will you add the city or Space center or another building?
Hope you get my words.
I love the work the developers are doing and would like to get the game after it's launch but if it would be free then it would inspire many young minds in astronomy or in simple terms rocket science. Thanks and good luck for the development.👍
@AndrewGarrison I get you. That makes total sense. I think I was half asleep when writing that :)
Hey Andrew, can you add different command pods (cockpit, etc.) to make it more like KSP? I #love what you are doing with sr2 and love the things squad does for KSP. Keep up the good work!
Sammy
@AndrewGarrison ah...I see.
Thank you for your reply wink
@WNP78 Oh yes, I've considered it many times. I would love to add it, but it's hard to find the time. It's tricky, but should be possible.
@Cwillis With a fuel pipeline, I assume you are after a way to tell an engine to use other fuel tanks that may not be directly above it. We don't have a fuel pipeline part, so I will have to think about how this could work in SR2.
@DarthAbhinav Hard to say at this point how easy it would be to port a mod from SP to SR2. It would require the mod author to get the SR2 mod API and adapt their mod to work with that and then rebuild and upload to SimpleRockets.com.
Will there be a fuselage nosecone?
@JoshMan Several parts have a way to scale them via the part properties, and the part takes that into consideration when calculating price. The mod support will come after the initial Steam Early Access release.
@Chemist2000 But the building part is what makes it fun! If you don't want to build, you can always just download someone else's rocket.