Auto Credit Based on Zenithspeed's Astoria I (backup)

TRAPPIST-1d - Alternate Variant 2/2

Eyeball planet with a large difference between the hot and cold sides.

directly based off of this artist conception:
trapd2

also, side note: this and the Alt 2 (maybe Alt 1 too) version of planet F are buggy, their original rotation does not align with the tidal locking, despite me setting it as such, idk why only these 2 bug but it's hella annoying

GENERAL INFO

CHARACTERISTICS

  • Radius: 4,995 km
  • Sea Level: 0 m
  • Surface Gravity: 4.7 m/s
  • Rotational Period: N/A
  • Escape Velocity: 6.88 km/s
  • Mass: 1.77E+24kg

Atmosphere

  • Height: 173 km
  • Scale Height: 25 km
  • Surface Air Density: 1.275 kg/m3
  • Surface Temperature: 286 K

EQUIRECTANGULAR MAP


11 Comments

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    2,237 Luckwut

    @Zenithspeed np, glad i can help :)

    2.5 years ago
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    26.8k Zenithspeed

    what you described works, thanks a lot :D
    @Luckwut

    2.5 years ago
  • Profile image
    2,237 Luckwut

    @Zenithspeed Alright

    2.5 years ago
  • Profile image
    26.8k Zenithspeed

    that could work, i'll try later
    @Luckwut

    2.5 years ago
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    2,237 Luckwut

    @Zenithspeed What i meant is making a new save with your system selected, and play it. I always did that every time i change something on System editor.

    2.5 years ago
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    26.8k Zenithspeed

    i can't, the system uses real-world data that i painfully had to calculate (degrees to radians) and would take me hours to get it to the original config
    @Luckwut

    2.5 years ago
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    2,237 Luckwut

    @Zenithspeed Maybe try making a new game with that system. The game maybe doesn't update the system with new planet configuration.

    2.5 years ago
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    26.8k Zenithspeed

    it's not that, i set it to negative already
    it just goes sideways when playing, rather than facing correctly when in PS system editor
    @Luckwut

    2.5 years ago
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    2,237 Luckwut

    After clicking Tidal Lock, try adding "minus (-)" to the day length numbers. Sometimes Tidal locking makes celestial body rotate outward.

    2.5 years ago
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    26.8k Zenithspeed

    you can use this i guess
    @StarDominatorIIVV

    2.5 years ago
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    How i make that

    2.5 years ago

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