1,397 downloads


please excuse the thumbnail looking like crap this time around, I had trouble getting a decent quality image of the planet from a distance

GENERAL INFO

  • Created On: Windows
  • Game Version: 0.9.508.0

CHARACTERISTICS

  • Radius: 671 km
  • Sea Level: None
  • Surface Gravity: 2.8 m/s
  • Rotational Period: 3m 2s
  • Escape Velocity: 1.93 km/s
  • Mass: 1.88E+22kg

Atmosphere

  • No Atmosphere

EQUIRECTANGULAR MAP


9 Comments

  • Log in to leave a comment
  • Profile image
    5,706 Thorne

    Thanks man! @Rockets5001

    3.9 years ago
  • Profile image
    3,877 Rockets5001

    Wow cool!

    +1 3.9 years ago
  • Profile image
    5,706 Thorne

    Thanks, I’ll do that and update it! @HyperPatch

    3.9 years ago
  • Profile image
    25.4k HyperPatch

    @Thorne
    Play around with the curve editor and when you think that it looks like an actual crater you can try adding noise/ to the crater by having a separate VertexDataNoise modifier with a unique data index number then feed that number to either the CraterNoiseADataIndex or CraterNoiseBDataIndex.

    +1 3.9 years ago
  • Profile image
    5,706 Thorne

    Thanks man, I was trying something with render distance and it was still pretty clunky, I’ll try that on my next upload; and for the craters what would you recommend adding to change the noise? @HyperPatch

    3.9 years ago
  • Profile image
    25.4k HyperPatch

    btw just some criticism those craters look ungood with that curve and no noise input

    +1 3.9 years ago
  • Profile image
    25.4k HyperPatch

    Subdivision level = 5 and then screenshot

    +1 3.9 years ago
  • Profile image
    5,706 Thorne

    @MrEnder64 That is a slight error I made and hoped that nobody would notice 😂😂😂, it's hard to explain what I did to screw that up but I'm going to have to accept it until I decide to update!

    3.9 years ago
  • Profile image

    I like how it almost looks like it has a atmosphere in the thumbnail, but it is only like a 1km tall.

    +1 3.9 years ago

9 Upvotes

Log in in to upvote this post.