A cold, metallic celestial body with very high density, It's slightly smaller than Droo in size but its surface gravity is twice as strong due to its greater mass.
Made with blank template.
GENERAL INFO
- Created On: Windows
- Game Version: 1.2.109.0
CHARACTERISTICS
- Radius: 1,204 km
- Sea Level: None
- Surface Gravity: 21.0 m/s
- Rotational Period: N/A
- Escape Velocity: 7.11 km/s
- Mass: 4.56E+23kg
Atmosphere
- Height: 17 km
- Scale Height: 1,258 m
- Surface Air Density: 8.350 kg/m3
- Surface Temperature: 89 K
EQUIRECTANGULAR MAP
14 Comments
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13.9k Tallisar
@Aviametal Well, I am always learning so I will do a tutorial because I want to help!
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2,580 Aviametal
@AK5Z More Planet Studio tutorials is always good; there's not enough tutorials about them right now.
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2,580 Aviametal
@AK5Z The Canyon is its own Biome.
I use Generate Height to lower the elevation of the Canyon Biome by giving Min Height and Max Height negative number value, like -1500.
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13.9k Tallisar
@Aviametal say, how did you make those parts that go down deeper in the ground?
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6 Upvotes
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oh wow, you've actually surpassed the level i am at right now :)
gg