A rocky moon with a violent history. Zyterra is covered in cracks and craters, scars of ages of bombardment. Xenterra's outer moon could have at one point had water to carve out its enormous canyons.
GENERAL INFO
- Created On: Windows
- Game Version: 0.9.917.1
CHARACTERISTICS
- Radius: 400 km
- Sea Level: None
- Surface Gravity: 1.5 m/s
- Rotational Period: N/A
- Escape Velocity: 1.10 km/s
- Mass: 3.6E+21kg
Atmosphere
- No Atmosphere
EQUIRECTANGULAR MAP
5 Comments
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2,465 KJMSpaceStation
@Ethandroos I understand. I will go and improve on what you mentioned.
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555 Ethandroos
@KJMSpaceStation Really nice build! If you want my personal suggestions, I would say first that, though the insulation makes sense, I prefer a blank texture for the core stage and the upper part of the EUS. I would also change the grooves texture on the core stage to channels and make it really fine. Similar sort of thing with the SRBs, which could also use some ring detail. Add seamless edges to the fairing pieces. (I understand these are all things that SamTheFox already commented, but I agree with them). I really like the EUS and I’d keep the insulation texture on the bottom part of it. As far as performance goes, it’s pretty good, but I’m not a huge fan of how there are RCS nozzles everywhere and I think the power of the SRB separation engines should be turned down. I don’t think this orbit code is very accurate for SLS (would need to ditch core stage and fairing right after meco then do perigee raise maneuver) but that would require a bunch of recoding and the Kell auto-launch is already really good. Overall, great job! I also built an SLS (block 1) a while back which I’ll link here if you want to take a look.
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2,465 KJMSpaceStation
Hello. It's been a while. I have modified someone else's SLS to SLS 2b and would love to have a look at it. Please let me know what's wrong or good about it in the comments so that I can improve it in the future, senior please. link
NP @KJMSpaceStation