IT DICEMade with a Funk only approach to it, pure math and definitions, not just an image
GENERAL INFO
- Created On: Windows
- Game Version: 0.9.802.0
CHARACTERISTICS
- Radius: 10 km
- Sea Level: None
- Surface Gravity: 9.8 m/s
- Rotational Period: N/A
- Escape Velocity: 442.9 m/s
- Mass: 1.47E+19kg
Atmosphere
- No Atmosphere
EQUIRECTANGULAR MAP
Comments
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@eyov2 sure, if you understand how to use them i guess
can i use expressions from this for my planets?
@HyperPatch
Big statement... I’m just surprised that YOU would say that tho, I mean like I still use your planetary systems all the time for SR2. I like the “Bloom’ish effects” your planets surfaces have.
@JamesValino
lol
It'd be rolling forever tho haha
the earth is dice
fuzzy dice
perfect
@JodThePlanetMaker oh
Lmao, thanks, any help or tips you could hand out to me on the discord would be greatly appreciated tho, as I’m new and don’t really know how to use the studio very well, this planet took about a combination of 2 days work and roughly ~12hours in total @HyperPatch
bro your first planet is more complicated than all of my planets combined
Chad math vs virgin noise maps
Jk jk @JodThePlanetMaker
@JodThePlanetMaker then why did you ask?
@JodThePlanetMaker go in settings, then go to controls, then press the 3 sideways dots on the top right corner if your tab, then press dev console, then type “PlanetStudio” then click execute on the bottom right of the command console tab, that will allow you to make planets.
Sussy dice, lol
@plane918273645 understood, thanks
@JodThePlanetMaker if you join the src discord i can talk more in-depth about how and why these codes work
@JodThePlanetMaker you know how to use planetstudio right? i just used the simple expressions to for heightmap in positions and such, by making the sphere cut-outs an if else statement i can do it repeatedly
@JodThePlanetMaker open it in Planet studio and you can see all the funk calculations, in order to make it a cube i first did a pass of
(abs([7])>abs([8])?(abs([7])>abs([9])?pow((pow([8]/[7],2)+pow([9]/[7],2)+1),(1/2))-1:pow((pow([7]/[9],2)+pow([8]/[9],2)+1),(1/2))-1):(abs([8])>abs([9])?pow((pow([7]/[8],2)+pow([9]/[8],2)+1),(1/2))-1:pow((pow([7]/[9],2)+pow([8]/[9],2)+1),(1/2))-1))
then i did
((pow(-2*([1]*[7]+[2]*[8]+[3]*[9]),2)-4*([7]*[7]+[8]*[8]+[9]*[9])*(([1]*[1]+[2]*[2]+[3]*[3])-([4]*[4]))>0&([1]*[7]+[2]*[8]+[3]*[9])>0?clamp((2*([1]*[7]+[2]*[8]+[3]*[9])-pow(abs(pow(-2*([1]*[7]+[2]*[8]+[3]*[9]),2)-4*([7]*[7]+[8]*[8]+[9]*[9])*(([1]*[1]+[2]*[2]+[3]*[3])-([4]*[4]))),(1/2)))/(2*([7]*[7]+[8]*[8]+[9]*[9]))-1,-1,[0]):[0])
for each dot, this cuts a sphere into a planet at xyz location and with radius setting too
@OmniExplorationDivision possible to crash into a corner lmao, think of it like big point mountains
@JodThePlanetMaker first planet, how did i do? is good yes or no haha?
Warning : DON'T PLAY SNAKE AND LADDERS OR ANY OTHER GAME WITH THIS DICE LOL 😂
Flat Earthers be like 🤓
Hows the orbit on this thing?
i know, i'm just shocked that something like this is possible
@plane918273645
@Zenithspeed its a dice