391 downloads
Auto Credit Based on Zenithspeed's Spinar 1.5

logo

A spectacular ice giant on the outer areas of Mortan's habitable zone, known for having a strange and very thick layers of clouds that are basically solid, allowing man and vehicles alike to stand on its "surface", alongside having a massive ring system and several habitable or semi-habitable moons.

(note: yes this is unrealistic, there's no way that you'd be able to land on this, but hey at least it's unique, maybe, lol)

GENERAL INFO

  • Predecessor: Spinar 1.5
  • Created On: iOS
  • Game Version: 1.1.108.2

CHARACTERISTICS

  • Radius: 12,771 km
  • Sea Level: None
  • Surface Gravity: 19.2 m/s
  • Rotational Period: 5d 20h
  • Escape Velocity: 22.15 km/s
  • Mass: 4.69E+25kg

Atmosphere

  • Height: 464 km
  • Scale Height: 88 km
  • Surface Air Density: 0.160 kg/m3
  • Surface Temperature: 243 K

EQUIRECTANGULAR MAP


3 Comments

  • Log in to leave a comment
  • Profile image
    26.8k Zenithspeed

    i was hoping that 1.5.1 would be the first update that wouldn't change Spinar... but after a while of messing around i guess that didn't come true, so here's to another change to Spinar, or, multiple actually:
    - the storms' designs are finally finished, with landmarks marking them as well. i originally planned to make them actually stick out/in from the surface, with ripples and everything, but eventually scrapped that idea because it looked weird from space and wouldn't make sense lore-wise, as such the storms are canonically under the "surface"
    - the clouds now have texture!!! (see 4th pic) using some guy's sand texture and a bit of fumbling with biomes i made the "surface" actually have a cool texture to it so that it's less boring... this texture is also visible from space to an extent, complementing the existing cloud design from the noises and colors
    - the atmosphere and fog shader have been completely redone, it now has a Uranus-like appearance, and yes, this means unfortunately in 1.6 or 2.0 the saturation will be going down, though i'll try to keep the original Spinarian flair as much as i can while mixing it with the classic ice giant feel
    - the clouds themselves got minor recolors, some stayed the same, some became lighter, some became darker, and as usual the pattern was changed

    Pinned 1.3 years ago
  • Profile image
    4,375 PZLAgencies

    A spectacular gas giant, not ice giant lol.

    3 months ago
  • Profile image
    13.7k Tallisar

    You should try adding smaller lines in the rings to make it look better👌👌

    11 months ago

5 Upvotes

Log in in to upvote this post.