A respectively dense moon with a stained surface from the trail of its parent planet's atmosphere with smooth plains, sharp cliffs and comet residual matter.
It has gathered a constantly replenishing thin dense gas layer from its parent planet; made up from the densest of particles which repeatedly are stripped off by solar winds.
Large height differences of land cause large variations in air pressure.


Advanced terrain is enabled at the high terrain quality setting (begins when objects use 10% of view).

If MSAA 2X-8X on 1080p causes white dots use FXAA to avoid them.


This requires:

  • CPU performance for exploration on surface of bodies with it enabled.

    • Scales decently with multicore performance.

  • GPU performance for seeing large swaths of terrain at once.

GENERAL INFO

  • Successors 1 post(s)
  • Created On: Windows
  • Game Version: 1.1.107.0

CHARACTERISTICS

  • Radius: 600 km
  • Sea Level: None
  • Surface Gravity: 9.8 m/s
  • Rotational Period: 4d 8h 25m 57s
  • Escape Velocity: 3.43 km/s
  • Mass: 5.28E+22kg

Atmosphere

  • Height: 20 km
  • Scale Height: 2,862 m
  • Surface Air Density: 1.818 kg/m3
  • Surface Temperature: 169 K

EQUIRECTANGULAR MAP


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