Habitable planet around Henaor. Tarnuvia's surface consists mostly of mountainous islands, but due to being one of the few habitable exoplanets with properly diverse fauna, there are no major launch sites here in order to protect said fauna. Uniquely, there is a highly turbulent and quickly moving stream of wind around the planet's equator, causing a strange pattern.
GENERAL INFO
- Predecessor: Tarnuvia (ZG 1.1)
- Created On: iOS
- Game Version: 1.3.114.0
CHARACTERISTICS
- Radius: 1,084 km
- Sea Level: 0 m
- Surface Gravity: 9.4 m/s
- Rotational Period: 14h
- Escape Velocity: 4.52 km/s
- Mass: 1.66E+23kg
Atmosphere
- Height: 83 km
- Scale Height: 9,035 m
- Surface Air Density: 1.079 kg/m3
- Surface Temperature: 294 K
EQUIRECTANGULAR MAP
8 Comments
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4,375 PZLAgencies
@Zenithspeed yeah i did i thought it was the line exactly at the equator not the cloud that wraps around the planet itself
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26.8k Zenithspeed
@PZLAgencies i literally did not make that cloud, the game bugged or i messed something up and now i'm stuck with it
did you even read my pinned comment/note lol -
4,375 PZLAgencies
@Zenithspeed also how did you make that high wind area near the equator? i might use that on one of my planets.
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4,375 PZLAgencies
@Zenithspeed yeah a few flats/basins are fine too just add an launch location on the flats/basins
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26.8k Zenithspeed
@PZLAgencies nah, sorry
i could set up a few basins/flat spots that you could use as one though -
4,375 PZLAgencies
plz add a simple base made of natural minerals that doesn’t effect the nature of this planet
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haven't found a way to fix that stupid cloud line issue, can anyone help? it'll only be a change in 2.0.1 of course but still
aside from that, not much, just generic terrestrial template