spin up the rocket and stage once.
Now watch as the rotational speed goes down without anything acting upon it.

Bug Active Found in 0.8.108.0
Sandbox View

8 Comments

  • Log in to leave a comment
  • Profile image
    Dev Pedro

    This post has been merged with this post.

    3.3 years ago
  • Profile image

    This post has been merged with this post.

    4.8 years ago
  • Profile image

    @Kell I don't think this is floating point rounding errors. That would make the angular velocity up and down randomly but wouldn't make it decay.

    4.8 years ago
  • Profile image
    10.9k Insanity

    @Kell oh

    5.2 years ago
  • Profile image

    It’s a fundamental issues due to how computer works @Insanity

    5.2 years ago
  • Profile image

    No @Insanity

    5.2 years ago
  • Profile image
    10.9k Insanity

    @Kell so an easy fix?

    5.2 years ago
  • Profile image

    It’s due to floating point rounding errors.

    5.2 years ago

6 Upvotes

Log in in to upvote this post.