In the screenshot you can see how the smoke is very narrow compared to the exhaust, and it looks like there's a sphere of white smoke in the bottom
View |
8 Comments
- Log in to leave a comment
-
Dev Pedro
@AndrewGarrison I'm talking based on no time constraints, if this is implemented in 0.9 or in 1.4 is not a problem
-
Dev AndrewGarrison
@pedro16797 I did the best I could. I know it's not perfect, but I couldn't do any better in the time available.
-
Dev Pedro
@AndrewGarrison it's almost there. The exhaust looks damn great but the smoke still looks a bit weird. The fade is perfect as it is, but what about combining a size increase with the fade? That may prevent the smoke from looking too intense and also exhaust from having too narrow smoke trails
-
-
-
Dev AndrewGarrison
This post has been merged into this post and this post has been marked as duplicate.
-
Dev AndrewGarrison
I think I'm going to try and make the smoke fade as the exhaust plume expands. I think growing the smoke by the same amount would look bad and make it look too intense.
@AndrewGarrison are you going to revisit this bug for 0.7.1? I think changing particle size as it changes the transparency may be enough