I've been making some detailed ships and I was using fuel tanks instead of structures because of being a begginer. I now regret since the game shows them with insane fuel capacity.

It would be quite nice to have a tinker option to change a part between tank and structure. Or even merging both parts into one having a "None" fuel type.

Suggestion Rejected

4 Comments

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    Dev Pedro

    @Opise227 yup, you have to be careful or the game could crash

    6.1 years ago
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    @pedro16797
    oh it's that problematic?
    I only tried with different engines so far

    6.1 years ago
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    Dev Pedro

    @Opise227 Is not that easy. You have to remove all the connections that use the third attachment point, remove the tank id from all the engines that used to be connected, remove fuel percentage and the fuel tag

    6.1 years ago
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    In the XML of your craft, find partType="Fuselage1" in the parts you want to be empty and replace it by partType="Strut1" (I think)

    6.1 years ago

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