The craft has induced roll thrusters to reach 0.1deg/s angular velocity. You can observe as soon as it stops roll thrusters the angular velocity decays. This is not physically correct.
Suggestion
Done
Fixed in 0.9.917.1
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Dev Pedro
The way this has been implemented still has some angular drag, but it takes into account the density of the fluid/atmosphere, down to 1/10 of what it was before
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mhm. I see this in space