and dependent on atmospheric pressure.
The dust looks significantly different in vacuum and in air - if there's no air, it doesn't make that volumetric dust but only makes a bunch of straight-flying particles.

  • Addition from Pedro
    Wheels now can leave a trail when they break, why not smoke particles based on biome? Also for landing crafts it can add a lot to see a bit of smoke caused by engine exhaust and by parts touching down
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