and dependent on atmospheric pressure.
The dust looks significantly different in vacuum and in air - if there's no air, it doesn't make that volumetric dust but only makes a bunch of straight-flying particles.

  • Addition from Pedro
    Wheels now can leave a trail when they break, why not smoke particles based on biome? Also for landing crafts it can add a lot to see a bit of smoke caused by engine exhaust and by parts touching down
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    Dev Pedro

    This post has been merged with this post.

    2.9 years ago
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    Dev Pedro

    This post has been merged with this post.

    2.9 years ago
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    Dev Pedro

    This post has been merged with this post.

    2.9 years ago
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    @pedro16797 post merger 😁😅😭🤣😂😅

    2.9 years ago
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    Dev Pedro

    This post has been merged with this post.

    2.9 years ago
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    Dev Pedro

    This post has been merged with this post.

    2.9 years ago
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    Dev Pedro

    This post has been merged with this post.

    2.9 years ago
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    Dev Pedro

    This post has been merged with this post.

    2.9 years ago
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    Dev Pedro

    This post has been merged with this post.

    2.9 years ago
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    Dev Pedro

    This post has been merged with this post.

    2.9 years ago
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    Dev Pedro

    This post has been merged with this post.

    2.9 years ago
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    Dev Pedro

    This post has been merged with this post.

    2.9 years ago
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    Still active

    3.7 years ago
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    Dev Pedro

    Since merging doesn't work I deleted the original post. Btw, I meant brake, not break :(

    +1 5.6 years ago
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    @pedro16797 Done

    5.6 years ago
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    Dev Pedro

    Can you add this to your suggestion? Then I can delete my suggestion (it has no upvotes)

    5.6 years ago

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