I had built a craft with Solar Panels, changed the efficiency to any Number under Think Panel -> Edit hidden Properties, but everytime I launch the Craft, the Value changes automatically to 0.1.
This worked without Problems in the previous Version.

Bug Rejected Found in 1.0.4.0
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12 Comments

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    0 DMNK99

    @Pedro Alright, thanks again.

    1.6 years ago
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    Dev Pedro

    @DMNK99 it really depends on the type of star, you can check online what stars of that type and size would have, then test it in game and see if it makes sense

    1.6 years ago
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    0 DMNK99

    @Pedro I can’t find that setting. Or did you mean the temperature in the atmospheric settings? Because this star hadn’t an atmosphere at all. If so, could you give me a suggestion, to what temperature I should set it to?
    Thanks in advance. And thanks for your help up until this point in general.

    1.6 years ago
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    Dev Pedro

    @DMNK99 the star surface temperature

    1.6 years ago
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    0 DMNK99

    @Pedro So, can I update the System in Planet Studio?
    If so, what would I have to change?

    1.6 years ago
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    Dev Pedro

    @DMNK99 because the system wasn't updated to support the new way star energy emission is calculated

    1.6 years ago
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    0 DMNK99

    @Pedro Just did. Works fine there. But then why not in other Systems?

    1.6 years ago
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    Dev Pedro

    @DMNK99 have you tried in the stock system?

    1.6 years ago
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    0 DMNK99

    @Pedro Just tested it, unfortunately they do not.

    1.6 years ago
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    Dev Pedro

    @DMNK99 do non-tinkered solar panels charge?

    1.6 years ago
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    0 DMNK99

    @Pedro Thanks, but how do you mean?
    What do I have to change in order to get my battery charged?
    When I click on the Panel it always says "Recharge Rate: 0.00W", independent of the Style Settings.

    1.6 years ago
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    Dev Pedro

    Now the efficiency of a panel is defined by its style

    1.6 years ago

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