Instantenous orbit data such as inclination, right ascention, altitude, eccentricity, apogee, perigee, delta-V etc. must be typeable (exact values) for a planned burn just before that planned burn to equilaze two crafts' orbits easily and more precisely in this simulation. As I know, it is being done in that way in modern real spacecrafts, even it was like this 40 years ago probably. They are not doing it in a way that you are trying to equilaze two orbits by hand on filght computer with a planned burn manuerving tool like in this game. Human's reaction speed and precision is not sufficient for that kind of events. Either the planned burn mechanism must be more precise (better zoom and map navigation characteristics to make a planned burn) or it is better to make those exact values typable (e.g. Inclination : 48.02 degrees) in the flight menu in map view for the craft to dock as if you are typing it to a real spacecraft's flight computer. Then the craft's command chip will adjust burning direction according to entered values. This method is not a fully autonomious flight actually because you are not writing a complete algorithm for this or for the whole flight (Just vehicle's internal control algorithm which is RCS will do its job according to typed values). In that way, it will take much less time to make their orbits same and reduce the distance between them less than 200 meters. And it will be easier to make final docking procedures by using RCS nozzles manually. I would prefer this game's producers to add this ability to this simulation as soon as possible. Otherwise, rendezvous and docking is really really hard and it is taking too much time. Please correct me if I'm wrong. Kind regards.

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    Completely Agree!

    2.4 years ago
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    @MirazAerospace :D

    2.8 years ago
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    @RocketScience987 i forgot that i even commented on this post😄👍

    2.8 years ago
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    @MirazAerospace Hi again :) I couldn't play Simple Rockets 2 for a few months due to my other works but I will try docking and anyway I have to achieve this docking mission. Manually, we just need to make both orbits almost same and intersecting to ensure max 200 meter distance to be able to dock two vessels as I see. I don't know if they improved this thing on this simulation game right now. Actually it can be done via writing an auto-pilot program for spacecraft board computer however, I need to work on this for at least 2-3 weeks maybe :D And I saw an example on Simple Rockets 2 website where the spacecraft is setting the orbir and docking by itself.

    2.8 years ago
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    @RocketScience987 😅

    3.7 years ago
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    I mean, simply we should be able to enter exact orbit values of the craft or satellite to our craft computer before clicking on "planned burn perform" button. :)

    3.7 years ago
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    @MirazAerospace :D :D

    3.7 years ago
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    Yeah i know the pain of docking that’s why I still couldn’t dock a single craft in 7 months

    3.7 years ago

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