Rotators with preciously set ranges of 0-to-1 change to Neg.(-) 1-to-1 or greater range after time warps. This seems to affect all craft in a sandbox. (Picture shows nose cone being rotated far beyond its preset range during construction).
To duplicate:
1- Load a craft with rotators with preset range (in this case hinge rotators with 0-to-1, 90 deg.)
2- time warp several times
3- Rotators now rotate beyond their ranges set during construction
I was able to repro this using the attached designer craft and launching from Luna and alternating between fast forward and time warp several times.