The player orbit line turns black.
While adjusting a Planned Burn the line appears while dragging the gizmo. It disappears shortly after releasing.
The player orbit line turns black.
While adjusting a Planned Burn the line appears while dragging the gizmo. It disappears shortly after releasing.
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@AndrewGarrison thank you! The orbit lines appear normal now for me on a pixel 8 pro. I uploaded another bug report in case that's useful for anything https://www.simplerockets.com/Feedback/View/Sp9Pei/black-orbit-lines-fixed-pixel-8-pro
@JovarAero @amdninethousand
We’ve just released a new beta version on Google Play that we hope fixes the issue with the black orbit lines. If you’re able to, could you update to this version and let us know if it resolves the problem on your device?
You can find the beta version here:
Found a workaround for 1.2.207.0 on android. Using adb you can swap the precompiled shader for the player craft with the planet shader.
Pull the planet shader:
adb pull /sdcard/Android/data/com.jundroo.SimpleRockets2/cache/UnityShaderCache/4aba6e38f30d18a00d2b52f2a39ae325
Push and overwrite the player craft shader:
adb push ./4aba6e38f30d18a00d2b52f2a39ae325 /sdcard/Android/data/com.jundroo.SimpleRockets2/cache/UnityShaderCache/5cc19fbc41c71540e3ec8201d8138505
@amdninethousand Great! Thanks for letting me know!