The part you can see exploding in the screenshot should be hanging about 1m from the ground near the base of the tower (less than 1m). At least in my laptop that's how it works

In mobile the piston starts to extend a lot, forcing the hinge to change the angle too, and pushing the "drone" until it explodes against the ground

Bug CannotDuplicate Found in 0.8.107.0
Sandbox View

2 Comments

  • Log in to leave a comment
  • Profile image
    Dev Pedro

    @AndrewGarrison I want to finish Graal and I'm running out of time (6 months for a project are enough I guess), after the release I'll try to pinpoint the cause.
    Can you see the "drone" in the launch sequence in laptop and android? In my case in the laptop it works perfect both in slow motion and normal time but in android as soon as the craft is loaded it crashes into the ground, both in slow motion and normal time

    5.2 years ago
  • Profile image

    Are you running in slow motion on either device? I'm not able to reproduce anything from this bug report. I made a simple craft here to examine any differences but in this simple case I have not seen any difference. Any suggestions on how to reproduce this in a simpler scenario?

    5.2 years ago

1 Upvote

Log in in to upvote this post.