- Make multiple rockets on a single craft
- Click on the play button
- Switch to a secondary command pod
- Throttle to maximum, activate the stage
- Switch to any other command pod
- Throttle to maximum, activate the stage
- Switch back to the first command pod activated
The throttle value should now be 0
N.B.:
-I Xml modified each part so its commandPodId attribute matches the id of the command pod on the same body
Oh, I never thought of this as a bug, nice to see this fixed