When opening parashoots, they cause uncontrollable acceleration and eventual destruction of the Craft

How to recreate:
1. Get a craft with parashoots.
2. Get it going a fast speed(about 600m/s or faster)
3. Change the pitch and activate parashoots(helps if your still accelerating)
This is how I do it, but since I am on a potato and high physics, it may be different for you. I discovered it while testing a soft reentry for a craft.

Bug CannotDuplicate Found in 0.9.923.0
Sandbox View

7 Comments

  • Log in to leave a comment
  • Profile image
    0 Nicman

    @Pedro I don’t have a youtube or anything, and I don’t have a discord.

    2.1 years ago
  • Profile image
    Dev Pedro

    @Nicman if you can upload it anywhere and add a link that would help. Or if you are on the SRC on discord, you could send it there

    2.1 years ago
  • Profile image
    0 Nicman

    @Pedro It might help you reproduce if you change the pitch while the the P arachutes are opening, I have reproduced it, but it takes some experimentation. If I could attach a video, maybe that could help you see what is going on.

    2.1 years ago
  • Profile image
    0 Nicman

    @Pedro No, but the new ones don’t open at the right altitudes to be useful in a soft reentry. I never had problems with this until the new update, and I learned the hard way.

    2.1 years ago
  • Profile image
    Dev Pedro

    I can't repro this issue. Does it still happen if you change the legacy parachute for a new one?

    2.1 years ago
  • Profile image
    0 Nicman

    Yes, I have tried lower physics for the same results

    2.1 years ago
  • Profile image
    0 Nicman

    Pardon the spelling, my auto correct has been a real problem for me, changes the word p a r a c h u t e s to something a bit worse for some reason, so I misspelled it on purpose so that doesn’t kick in.

    2.1 years ago

No Upvotes

Log in in to upvote this post.