You can input custom degrees of angle in the rotation tool, and custom spacial coordinates in the translation tool... why can we not have this level of granularity in control over other editable attributes within the creator? For example: on the regular tool, being able to input custom lengths and angles for every face of a wing, fin, structural panel, etc, allowing for more precise shapes. Or, when editing a part's properties, being able to input a specific quantity of fuel, or a specific dead weight, or specific control surface speed and angle of deflection, etc, rather than using a slider that won't go anywhere near the number you need.
YES.