- Load attached sandbox
- Wait for craft ot crash (shouldn't take too long)
- Set the map view camera target to be one of the debris resulting from the crash (just left click on it)
- Wait for that debris to crash back into Smoon
Notice the exception is thrown because the Map View is trying to return the camera target back to the player, but the player craft is destroyed.
@AndrewGarrison I cannot repro this w/the exact issue anymore with this sandbox, I think it is likely that that issue had already been resolved. I did, however, find a similar issue (clicking the "Select-player" button after player had been destroyed) while investigating and have fixed that.