- a plane with flat botto wings
- Note it has extreme autoroll.
Setting wings to flat bottom makes the aircraft roll severely even when the wings aren't in symetry
15 Comments
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Dev PhilipTarpley
@AN2Felllla I'm really happy to hear that! Easily reproducible bug reports like this go a long way to helping us fix issues, so thank you for submitting it! :)
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Dev PhilipTarpley
@AN2Felllla Sorry I should have been more clear, but these fixes were not quite ready and didn't make it into the update which was released yesterday.
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1,883 AN2FellllaSR2EditionYeet
Actually I think the reason this thing annoys me is when you do just the mirror thing, you’d expect both sides of the plane to be mirrored, no matter what orientation the cockpit is in, and with is aeroflils, it doesn’t care what kind of mirroring method you use, it’s just gonna go with the orientation of the cockpit.
Maybe a suggestion, I think it’d be cool if we had the ability to manually set whether we want wings to be inverted or not. It’s be really helpful. :) @PhilipTarpley -
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Dev PhilipTarpley
@AN2Felllla I've been doing a lot of work related to things like this, and think I've addressed most of them. Hopefully, you will be able to hop on the next beta we have and verify everything is working properly. I'm not exactly sure when that will be though...we just released a new update today.
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1,883 AN2FellllaSR2EditionYeet
Yeah this is still an issue. Literally every single plane I build has this issue. @PhilipTarpley
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1,883 AN2FellllaSR2EditionYeet
Ok. That’s.... odd since I didn’t XML mod it... 🤔 @PhilipTarpley
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Dev PhilipTarpley
@AN2Felllla It looks like the command pod had been XML modded to change the headingDirectionRotation attribute to "0, 180, 180", which caused the wing's airfoil to flip, and since it was flat-bottom it was pulling the right wing down.
I'm going to mark this as rejected unless you feel there is still an unresolved issue.
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This post has been merged with this post.