Technologies like paint, lighting, night vision, and cargo bay are deep in the tech trees which require 50 to 90 points. They are far less important than other techs for making progress in career mode while having them early will greatly improve the QoL. These nodes can be cheaper or merged into previous nodes.

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    To efficiently get tech points, the player needs to take many 70-point rocket/plane techs or even some 90-point techs first. This means the player will need to spend significant time to get points for these techs without QoL/utility techs.

    11 months ago
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    Also, for realism, basic electricity, lighting, and paint should be very low-end tech, compared to rocket engines.

    +1 11 months ago

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