A few days ago someone posted a version of this that I thought was going to be what I wanted. Then I realized they just wanted to use vizzy to cheat. So what I actually want is for vizzy to be able to translate part properties into a vizzy understandable thing. Such as the ability to see wheel motor and brake torque currently active and the max. And motor RPM’s. This would be helpful. Even see things like rotator current rotation.
Suggestion
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7,504 Hannah1212
Also I did try with funk and made this (red means wheel isn’t grounded) @TweedleAerospace
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7,504 Hannah1212
Yeah it actually would be nice to have brake/motor torque directly in vizzy or funk. It’s easy enough to calculate since we can get max torques from funk and inputs from vizzy, but it would be nice to have it in one place
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4,796 TweedleAerospace
@Hannah1212 yeah. But that seems like it go badly. Especially for some people who don’t know what they are doing.
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7,504 Hannah1212
I think a lot of that is available with funk. Supposedly all this stuff is, although I haven’t tried most of it. @TweedleAerospace
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4,796 TweedleAerospace
@Brown_Aerospace @Hannah1212 this could help improve traction control systems that we have talked about in the past.
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@Hannah1212 yeah. At some point I have to actually attempt funk. One day…