Would be great to be able to stop and restart a vizzy script during play. Especially useful with reusable craft and other craft that should be able to repeat actions.
I know we can configure AGs to accomplish this, at least in part, but it would be useful to be able to cold restart vizzy. This would probably also help with troubleshooting code, especially for those of us who aren't very good at it...
Marked done but we really don't have a restart. Just a pause/continue