Let's take a "stone" floating in space for example: if its mass is 50,000 tons, then if there is a powerful enough engine, it should be able to push it away, that is, change the orbit, but this is not feasible. Please make the planet more real!
It can also make the game more fun, just think how fun it is when you ship a meteorite onto a Droo!
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KSP did this with the introduction of asteroids and comets of various sizes that could be mined for resources. But planets remained in static orbits. I think the KSP approach is better and easier; leaving the planets as they are, but I like your idea for asteroid sized objects
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Maybe they should also add an "advanced physics" button, that when enabled will add astrodynamics, N-body physics, and orbital decay. If disabled, then the game's physics will be the same as they are now.