1. Drag first node toward player-craft.
  2. Once first node goes hyperbolic, 2nd node is orphaned and floats for some reason.

Also...not sure if it will repro, but every time I try to take a screenshot for this bug report I get errors.

NullReferenceException: Object reference not set to an instance of an object
ModApi.Utilities.GameWorldToScreenPoint (UnityEngine.Camera camera, UnityEngine.Vector3 position) (at Assets/ModTools/ModApi/Utilities.cs:802)
Assets.Scripts.Flight.MapView.Orbits.Chain.ManeuverNodes.ManeuverNodeScript.UpdatePositions () (at Assets/Scripts/Flight/MapView/Orbits/Chain/ManeuverNodes/ManeuverNodeScript.cs:1643)
Assets.Scripts.Flight.MapView.Orbits.Chain.ManeuverNodes.ManeuverNodeScript.OnAfterCameraPositioned () (at Assets/Scripts/Flight/MapView/Orbits/Chain/ManeuverNodes/ManeuverNodeScript.cs:698)
Assets.Scripts.Flight.MapView.Orbits.Chain.ChainNodeManager.OnAfterCameraPositioned () (at Assets/Scripts/Flight/MapView/Orbits/Chain/ChainNodeManager.cs:293)
Assets.Scripts.Flight.MapView.Items.MapCraft.OnAfterCameraPositioned () (at Assets/Scripts/Flight/MapView/Items/MapCraft.cs:544)
Assets.Scripts.Flight.MapView.Items.MapPlayerCraft.OnAfterCameraPositioned () (at Assets/Scripts/Flight/MapView/Items/MapPlayerCraft.cs:221)
Assets.Scripts.Flight.MapView.MapViewScript+<>c.<UpdateMapItems>b_1391 (Assets.Scripts.Flight.MapView.Items.MapItem x) (at Assets/Scripts/Flight/MapView/MapViewScript.cs:1210)
Assets.Scripts.Flight.MapView.Items.MapItemManager.Assets.Scripts.Flight.MapView.Interfaces.IItemRegistry.PerformMapItemAction (System.Action`1[T] action) (at Assets/Scripts/Flight/MapView/Items/MapItemManager.cs:285)
Assets.Scripts.Flight.MapView.MapViewScript.UpdateMapItems () (at Assets/Scripts/Flight/MapView/MapViewScript.cs:1210)
Assets.Scripts.Flight.MapView.MapViewScript.LateUpdate () (at Assets/Scripts/Flight/MapView/MapViewScript.cs:1051)

Bug Done Found in 0.8.104.0 Fixed in 0.8.107.0
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