Sometimes, whether it's a map perspective or a flight perspective, it works normally. Sometimes, it only works from a map perspective. When you have set the planned trajectory and have not yet reached the acceleration point, you immediately exit the map after clicking on the time warp and discover that the craft has passed the acceleration point and the engine has not started yet. When you are using it to accelerate, exit the map, and the engine cannot shut down on time after reaching the specified time. At this point, it is in a constantly on state. When you enter the map again, it returns to normal and the engine immediately starts or stops. But the actual orbit entered has a significant deviation from the planned orbit.
Bug
CannotDuplicate
Found in 1.0.909.1
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2 Comments
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Dev NathanMikeska
I believe this was an issue with earlier versions of the game, but as of the previous update or two, it should work as expected. I am unable to reproduce the results you are describing in the version of the game that this report was submitted with.
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Especially when approaching the acceleration point or when the engine is about to shut down, exit the map.