Now that sonic attenuation is a thing, the sound of a part breaking/disconnecting as well as the sound of a landing leg striking the ground both play as normal in a vacuum. As of now, they are the only two sounds that do this.
Can’t exactly photograph a sound, so have a picture of a construct :)
Bug
Done
Found in 1.0.909.1
Fixed in 1.1.108.0
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Dev Pedro
Actually, those two weren't the only sounds, a bunch of parts suffered from this too.
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@Pedro interesting… thanks for the fix!