Rewrite the entire terrain generation. Get rid of “noise” because it’s almost impossible to understand how this works, or else make a tutorial.

Suggestion Rejected

14 Comments

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    @NotVedhaspace
    yo welcome

    3.0 years ago
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    13.8k Vedhaspace

    @FriendlyFin thanks

    3.0 years ago
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    @NotVedhaspace
    for you convenience, i made a link to vsauce to check him out

    3.0 years ago
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    13.8k Vedhaspace

    @FriendlyFin I've heard about it but didn't seen any video of his yt channel

    3.0 years ago
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    @NotVedhaspace
    do you also like Vsauce?

    3.0 years ago
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    13.8k Vedhaspace

    @FriendlyFin okay

    3.0 years ago
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    @NotVedhaspace
    helpful, i’ll have to look up planet tutorials on youtube

    3.0 years ago
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    13.8k Vedhaspace

    @FriendlyFin yeah

    3.0 years ago
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    @NotVedhaspace
    but how does it become replicated? is an image file required?

    3.0 years ago
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    13.8k Vedhaspace

    @FriendlyFin you can do in planet brush but sometimes it might be weirder that you think it might give you some unrealistic patterns and have some bugs which I can't explain.

    But noise is just a random wave like thing you can even refer Wikipedia if needed it's quite easy!

    If you need to replicate any real planet you need height map and colour map and then change it to cube map and apply it in the respective modifier.

    3.0 years ago
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    @NotVedhaspace
    is noise important to make random terrain that you can’t do manually? (i.e. planet brush)

    3.0 years ago
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    13.8k Vedhaspace

    This could help you!

    3.0 years ago
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    13.8k Vedhaspace

    You can watch jastro1's tutorial!

    3.0 years ago
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    13.8k Vedhaspace

    I think you need tutorial because noise is something very important in planet studio

    3.0 years ago

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