SimpelAirways and Wasp 2.0 uses the tinker panel to achieve the landing gear animations. This triggers me so much in that these supposedly stock vehicles uses non-stock features. Apparently, they also have modified heatshield and temperature values.

I try so hard to avoid the tinker panel and XML editing and here the devs are making stock vehicles with them :(.....

Those two crafts are still a joy to fly though.

Suggestion Done

5 Comments

  • Log in to leave a comment
  • Profile image

    @weebabyseamus I’m just being too salty :/. Sorry :(

    5.9 years ago
  • Profile image

    Landing gear isn't a stock part at the moment, so why use "stock" values on something made from nothing? It is really the only work around until we get all the parts needed in game for a fully functioning jet . Those hacky stability modifiers are needed in these dark times. Don't let your trigger finger get too itchy before the game is finalized.

    +3 5.9 years ago
  • Profile image

    @pedro16797 Ok...

    5.9 years ago
  • Profile image
    Dev Pedro

    I can see how xml editing is not stock, but using an ingame function is perfectly stock.
    Complex input controller is not fully implemented because... it's not fully implemented. This means they are still implementing it, so if you want to use it you have to wait.
    This is a beta version game, so the game is "not stock" yet, since it's not fully implemented using your logic.

    This game is about freedom of creativity. What I think makes this game different is the lack of limits (and I think it's going to get better with the pass of time with custom solar systems and hopefully more detailed engine config and more). If you want to set limits to your gameplay great, but I don't think it's fair to blame the game.

    +3 5.9 years ago
  • Profile image

    @AndrewGarrison @weebabyseamus @NathanMikeska

    5.9 years ago

No Upvotes

Log in in to upvote this post.