Currently, wings do not generate any lift or drag if the game detects it is occluded in another part.

This does make the game more realistic, however, this makes making curved (fuselage covered) wings very difficult if not impossible. It also prevents me from having missiles that are contained in an internal weapons bay.

What I want is an option in the tinker panel that will allow players to disable the occlusion detection so that a wing piece will always generate lift and drag regardless if it is occluded or not.

Suggestion Done Fixed in 0.9.507.0

9 Comments

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    @MercuryOrbital Nice

    4.1 years ago
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    4,025 daen

    Not only that, but fuselage pieces don't stretch as much as they should be able to

    +1 4.2 years ago
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    8,600 s5ehfr9

    Wow I didn't know you made missiles

    4.2 years ago
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    When will your new craft come ❓

    4.2 years ago
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    It’s occluded by hundreds of parts in front of it and removing drag on all of those will be impossible @Ker0

    4.2 years ago
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    7,203 AvSpace

    y e s

    4.2 years ago
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    @PhilipTarpley

    4.2 years ago
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    21.4k Rafaele

    yeeeees pleaseeeeeee

    4.2 years ago
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    @AndrewGarrison

    4.2 years ago

34 Upvotes

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