Textures dont update for fuel tanks that have edges/arent perfectly cylindrical; causes texture warping – particularly noticable with the "rivets" texture.
Not a technically a bug, but should be fixed nonetheless.
maybe textures should only update if the tank has somewhere from 5% to 0% corner curvature, that way only one new (rectangular) texture would have to be made (per current texture).
This post has been merged into this post and this post has been marked as duplicate.