The craft is sitting on the surface (grounded, but maybe not technically... could have a very slight roll). In map view, it appears to be hovering a good deal above the surface with an impending impact icon. Not sure what to do... maybe we don't show crash icon below a certain distance. Not sure how to fix the floating though... maybe lerp between agl and asl below a certain altitude?
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7 Comments
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Dev NathanMikeska
@PhilipTarpley I just realized that 'double vision' fix was not being applied to map view planet sizes. I tried to quickly add that, and it helped... until you get below the planet mesh. The crash icon shows through the planet, but the craft icon does not and i was able to quickly see it get almost lost behind the mesh. If you want to take a look at how it looks, the tweak was checked in to 'feature/FloatingAboveGroundInMapView'. Not really sure what to do...
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Dev PhilipTarpley
The floating is probably related to how scaled space planet size is just an approximation...similar issue to "double-vision" problem...might be better after Nathan's recent adjustment. MapView currently only looks at orbital positions, not agl/asl. To truly fix, we'd have to recognize that the craft is grounded and then convert the scaled space radius to orbital position and then use that. However, this would cause a lerch just as the craft goes from ungrounded to grounded...that might be noticed less often, though. As for the predicted impact icon showing, we should just be able to use its grounded state and not show it.
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@pedro16797 It just shifts the problem around a bit. The craft should no longer appear floating in map view, but the crash icon would still be there and appear below the surface of the planet, since its still working off of spheres.