This would make it possible to easily make even more unique environments. Also, they look super cool on screenshots, especially seen from moons :3
Dev Notes:
Urados now has rings:
This would make it possible to easily make even more unique environments. Also, they look super cool on screenshots, especially seen from moons :3
Dev Notes:
Urados now has rings:
@pedro16797 The color is driven by the texture. We plan to allow custom textures as part of the planet builder.
Any chance for axial tilt to be in the game in 2019? @AndrewGarrison
@pedro16797 Here is the XML for the new rings around Urados.
<Rings innerRadius="1.3" outerRadius="2.5" rotation="15,0,0" texture="Planets/Textures/PlanetRingsUrados" />
Inner and OuterRadius are multiplied by the planet's radius. It does support rotation.
@AndrewGarrison I guess the rings will be configurable in the xml, any chance to rotate the rings, change the size and where the "black" regions are?
And also will it be possible to add rings to any planet? It may be a good way to make asteroid belts giving the sun some rings
@AndrewGarrison no asteroids... but particles? In that region of space you don't have air to deal with and not much to render, and a flat disc can look quite bad when you get close to it
@AndrewGarrison Asteroids in the rings? some part to pick them up?
@Kell It would be tricky to implement, but if a lot of players really want it then it's something we can investigate. Has anyone made a suggestion for this yet?
@AndrewGarrison can the game engine be tweaked to allow planets to have tilted axis before it becomes too difficult to do so?
@pedro16797 Not sure exactly what our ultimate plans will be but it's in @NathanMikeska's mighty hands.