Enable converting massive systems into small galaxies in the planet builder
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0 Samps0n
What does that mean for the mechanics of the game that is currently lacking? I have been made aware of some of the less than functional aspects of the game relating to N-body solutions used in the simulation that both; leave something to be desired, and, are genius with their after the fact fixes when the sandbox burst it’s borders . I personally love the soi trick that gives 3body dynamics emulated, in what is almost ‘real-time’ . Tho I don’t know what is lost in the soi switchover nor can I think of anyway to easily test that either. So what will galaxy offer that the clusters don’t? If photons isn’t on that list then it should be. At the risk of all body’s shining photons I think that it should be a switch, or a switch that can flip only at a density or gravity.
I ask only because I get the idea that Pedro is t gonna spend time on arbitrary changes. He seems to have a logical approach , tho being swamped would affect his appetite when dreaming.
Did I lose you @sam? Sorry. Time has passed and it must be odd considering this was a vague topic
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9,400 RudimentaryCheezit
Yes, but I would like to have the orbits of the stars have arms, like a spiral galaxy
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11.4k Chtite451SR2
You can do that
Just put a big star in center, orbit other stars around it, and add planets around those stars
@Samps0n
too many words couldn’t read throughly :/