Currently, we have to calculate cross-sectional area and surface area to calculate the amount of drag that the craft is experiencing which isn't always accurate. When, we tap on a part in flight, we can see the smount of drag it experiences so if those values can be added from sll the part and create a block in vizzy such as {performance [Drag]}. It would be helpful to calculate imoact point or guidance systems. Thanks!
Suggestion
Duplicate
1 Comment
Upvotes Disabled
This post is unlisted and upvoting is disabled.
This post has been merged into this post and this post has been marked as duplicate.