1,Sometimes when you put two or more stucture components (especially cube cylinder) together and have some overlaps,
the ability of collision decision seems to be failed--droonauts,crafts will drop through the overlaps to the ground or into the water.
2,When you put some cylinders rotated at an angle, the ability of collision decision seems to has an error--looks like the
collision decision box has been expansided larger--not just on the surface of the sturcture it self--droonauts can walk in the
air and crafts will crashed on or stuck in the air wall.

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    加强行星工作室里结构部件的碰撞判定

    1-有时候当你把一个或更多的结构部件(特别是立方体这种)放在一块,并且造成了一些重叠时,碰撞的判定貌似失效了--简星人、作品会从这些
    重叠中穿过,掉到地上或者水里。
    2-当你放置一些已经旋转过的柱体时,碰撞判定看起来出错了--看起来像是碰撞箱被扩得更大--不止在结构体的表面--简星人可以在空中走路,作品会撞毁
    在空气墙上。

    3.4 years ago

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