Shaders are not correctly applied to buildings under low ambient light
Bug
Done
Fixed in 0.8.201.0
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6 Comments
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Dev Pedro
@InConstantStagnation nah, no problem hahaha, I guess this makes it easier fort attempting to land on the runaway something line a shuttle, but it looks very weird
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Dev Pedro
@InConstantStagnation if you open the screenshot it's not what I mean. It's shiny from high atmosphere
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I think it's probably meant to be like that. Lights haven't been added yet and it would be odd to launch in complete darkness at night.
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@swope I have to change the title I guess. The problem is that shaders are not applying to fixed buildings and that makes it look weird over the terrain that has the illumination pitch black