Shaders are not correctly applied to buildings under low ambient light

Bug Done Fixed in 0.8.201.0
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    Dev Pedro

    @swope I have to change the title I guess. The problem is that shaders are not applying to fixed buildings and that makes it look weird over the terrain that has the illumination pitch black

    +1 5.5 years ago
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    507 swope

    Sometimes the landing site is glowing.

    5.5 years ago
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    Dev Pedro

    @InConstantStagnation nah, no problem hahaha, I guess this makes it easier fort attempting to land on the runaway something line a shuttle, but it looks very weird

    +2 5.6 years ago
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    @pedro16797 Ah, I see. Sorry about that

    +1 5.6 years ago
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    Dev Pedro

    @InConstantStagnation if you open the screenshot it's not what I mean. It's shiny from high atmosphere

    +1 5.6 years ago
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    I think it's probably meant to be like that. Lights haven't been added yet and it would be odd to launch in complete darkness at night.

    +1 5.6 years ago

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