Even in pitch black conditions you can see them shine bright like a diamond

Bug Done Fixed in 0.7.0.5
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    Dev Pedro

    @AndrewGarrison nice to hear that!!

    5.7 years ago
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    I was able to darken it. Turns out it was using alpha blended, not additive.

    +1 5.7 years ago
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    Dev Pedro

    @AndrewGarrison What if you change particle brightness?
    Additive particles turn white if they're a white with low alpha if I remember it right, making them black will cause the superposed particles turn black, same for gray.

    5.7 years ago
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    Thanks! I ended up just turning them off at night. They are designed in such a way that no matter how dark they are when they are drawn on top of each other they will always turn white. It's the nature of an additive particle shader.

    +1 5.7 years ago

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