Ability for the player to set how long before each "item" is activated, so for example when a stage is activated, items could activate immediately (engines, fairing etc) or at a certain time, or when a fuel tank runs out, for example.
Ability for the player to set how long before each "item" is activated, so for example when a stage is activated, items could activate immediately (engines, fairing etc) or at a certain time, or when a fuel tank runs out, for example.