I suggest you add parts with an interior that astronauts can walk in and out of, these interior parts can also be decorated on the iside and outside there should be parts such as: vehicle assembly and repair bay which is like a portable build menu, Observatory, Corridors, Crew qaurters, Medbay, and storage that can store supplies for building these buildings. Vehicle assembly and repair should have a build limit based on how big it is made. This next part is optional: medbays have the ability to create more astronauts depending on how we set it to reproduce, here are some ways it can produce more astronauts. 1. Astronauts are birthed at random. 2. when you achieve a milestone such as building a structure for your base or finding another habitable area. 3. The medbay will make more astronauts if we ask it to. 4. The medbay will produce if an astronaut dies. Edit: forget the part about decorating the interior, that's basically asking for something to crash my game. Also again, two presets, space station and colony.

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    Dev Pedro

    This post has been merged into this post and this post has been marked as duplicate.

    2.3 years ago
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    The best part about sr2 is the endless configurability of the parts, making it so it is possible to build almost anything, including interiors. I encourage you to build your own awesome interiors and put med bays, crew areas, and the like into your own crafts.

    3.8 years ago
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    Sorry this post got deleted, that was my fault, I was looking at this post and was going to edit it but pressed remove instead.

    3.8 years ago

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