The ground in planets like earth or other ones with very simple textures are difficult to tell how high you are in the air. The moon is fine because it’s a diverse texture but on earth it’s hard to see, I know that you can look at the indicators and figure out your height, but, what if I’m landing a rocket stage or something where I need to be paying attention to the game more than the display? I think I, and most others would choose sight over a display board. So maybe update the texture but don’t make it too complex because then it looks ugly. Like in SimplePlanes. Keep it simple, but keep it see-able.
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