Recently I tryna recreate The Apollo 11 mission to land on the moon and back using a planetary system that nicely replicate the real solar system with 0° earth inclination and 5.145° moon inclination. I Adjust my spacecraft coordinates similarly to Kenedy Space Center at 28.5729° N, 80.6490° W and the heading at launch similarly to The Apollo 11 which is 72° East of North Resulting ~ 33° inclination of my spacecraft. And then I just realized something that my orbit doesn't match with the moon's orbit. When I go to Planet Studio I found out that the Earth and the other celestial bodies doesn't have option to adjust the Axial Tilt or Obliquity. So the earth that I played with doesn't have a four seasons with 23.44° obliquity as the earth we are used to know. So I hope my suggestion could help the developers to make this game to be better in the future update.

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    200 djtechnoo

    Yes please, axial tilt is important!

    3.6 years ago
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    22.8k Rizkyman

    @Lunatics iya, kasian nanti para bocah epep

    3.8 years ago
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    126 akiiraaa

    @Rizkyman iya juga sih. Ini hape gua mid range aja udh syukur bisa ngeload craft dengan part 1000+ 😁

    3.8 years ago
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    22.8k Rizkyman

    @Lunatics iya belum bisa, terbatas physic engine nya, kasian hape2 kentang

    3.8 years ago
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    126 akiiraaa

    @Rizkyman tapi bukannya di planet studio belum bisa nge-adjust axial tilt nya ya ? Setauku di versi yang sekarang baru bisa atur inclination, eccentricity, right ascension, true anomaly, sama argument of periapsis.

    3.8 years ago
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    22.8k Rizkyman

    Script vizzy gw melayani peluncuran dari segala macam latitude & axial tilt.

    3.8 years ago
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    126 akiiraaa

    @Arstotzka Yeah. It is what makes Uranus unique for having 98° axial tilt.

    3.8 years ago

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