In SR-2, I've "flown" missions to Luna and Tydos. Cylero is a tough nut to crack. Could someone help me with the proper relative positions of Droo and Cylero to get a flight path to Cylero?
i usually launch to orbit, then burn just outside droos SOI (the craft orbit should almost match droo orbit) - then make a planned burn node with apoapsis just reaching cyleros orbit path. target cylero, then it should show cyleros closest position, and an icon where your craft will be - then rotate the burn node around your current orbit, and you should be able to see where an intercept is possible - depending on time, you might need to fast foreward an orbit period for alignment...but cylero should be ahead(in orbit) of the burn position by about 20-30 degrees (using the sun as the angle point)
i usually launch to orbit, then burn just outside droos SOI (the craft orbit should almost match droo orbit) - then make a planned burn node with apoapsis just reaching cyleros orbit path. target cylero, then it should show cyleros closest position, and an icon where your craft will be - then rotate the burn node around your current orbit, and you should be able to see where an intercept is possible - depending on time, you might need to fast foreward an orbit period for alignment...but cylero should be ahead(in orbit) of the burn position by about 20-30 degrees (using the sun as the angle point)