I've still got a ways to go before finishing what will be my most detailed design. Here are the details:
This design will be a cheap-ish space plane shuttle that will be, in my mind, comparable in purpose to NASA's space shuttles. When finished, you can ride as a co-pilot, engineer, scientist, passenger, or even fly the plane yourself (with all the things to do, however, you may want to be riding along). Sporting a large cargo bay, a spacious crew area, a working airlock, and a robotic arm, there is no shortage of work to be found aboard my craft. And the best part is you will not be fiddling with activation groups or sliders, (unless you want to fly the plane yourself, rather than have autopilot do it) but you will be controlling it all from INSIDE the craft.
Here's a rough idea on how the exterior will look:
Canopy (already changed lol. Expect more detail)
Exterior (expect a LOT of change)
Exterior again (read ^)
I've messed around with some programming languages but this is actually my first time using the game's vizzy. But, as far as I've seen, it's similar to any other programming language out there.