Here's what I've got on a little test stand:

Coming soon:

  1. Cabin status

  2. Cargo Bay Status

  3. Another status

  4. More of the same but with other hinges and pistons

  5. Integration with the craft

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Teaser

9 Comments

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    Thanks

    3.8 years ago
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    @HermesE well when you set a part to use a variable in code you also the set the part which contains said variable, so if they are seperate mfd and not linked through some kind of broadcasting code then i see no way of having them work like that

    3.8 years ago
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    @Tweedle_Aerospace alright

    3.8 years ago
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    @HermesE not exactly like this. I working on MFD’s that go to the bridge of my destroyer I am working on.

    3.8 years ago
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    1,176 YaMomzBox420

    @HermesE no problem! I hope it all works out right

    3.8 years ago
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    @YaMomzBox420 thanks

    +1 3.8 years ago
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    1,176 YaMomzBox420

    @HermesE not sure about that. It might work like that, but you might have to add more checks to see if another mfd is active or some kind of override for the door to function properly. Otherwise, I think you've done a fine job of prototyping something I didn't even know I was missing out on! 🤯

    3.8 years ago
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    I'll have at least four of these sorts of mfd's, two for each door, one on the outside, one on the inside. If I keep all the same variables, does anyone know if the programs will work as intended? (Using a variable to determine if the door is open or not. If false, it opens the door. If true, it closes the door. The question is, if I open the door with one mfd, will another mfd close it?)

    +1 3.8 years ago
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    @Tweedle_Aerospace you made anything similar?

    +1 3.8 years ago

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